I’ve got to publish updates occasionally, just to keep the blog dream alive.
Recently, I’ve been learning OpenGL. There are some nice OpenGL implementations in python, making the development and testing of algorithms pretty easy. I need to port all this stuff over to C++ (sort of halfway started into that), so that I can start writing more serious applications.
Pyglet is a python windowing library that lets you use OpenGL to draw to a screen.(The amount of stuff you have to go through on modern PCs/programming environments to start drawing stuff to a screen is immense. Once you have ‘drawing to a screen’ down though, you can start getting that rich visual/dynamic feedback that makes programming (more so) an intrinsically rewarding activity.)
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